change_guild_master={["start"]=0,change_master= function (name,level_limit,time_resign_limit,time_be_other_leader,time_be_other_member,iscacheitem)local ret = guild . change_master_with_limit ( name , level_limit , time_resign_limit , time_be_other_leader , time_be_other_member , iscacheitem ) 
local result = false 
if ret == 0 then 
say_title ( gameforge [ pc . get_language ( ) ] . change_guild_master . a ) 
say ( "" ) 
say ( gameforge [ pc . get_language ( ) ] . change_guild_master . b ) 
say ( "" ) 
elseif ret == 1 then 
say_title ( gameforge [ pc . get_language ( ) ] . change_guild_master . a ) 
say ( "" ) 
say ( gameforge [ pc . get_language ( ) ] . change_guild_master . c ) 
say ( "" ) 
elseif ret == 2 then 
say_title ( gameforge [ pc . get_language ( ) ] . change_guild_master . a ) 
say ( "" ) 
say ( gameforge [ pc . get_language ( ) ] . change_guild_master . d ) 
say ( "" ) 
elseif ret == 3 then 
say_title ( gameforge [ pc . get_language ( ) ] . change_guild_master . a ) 
say ( "" ) 
say ( gameforge [ pc . get_language ( ) ] . change_guild_master . e ) 
say ( "" ) 
result = true 
elseif ret == 4 then 
say_title ( gameforge [ pc . get_language ( ) ] . change_guild_master . a ) 
say ( "" ) 
say ( gameforge [ pc . get_language ( ) ] . change_guild_master . f ) 
say ( "" ) 
elseif ret == 5 then 
say_title ( gameforge [ pc . get_language ( ) ] . change_guild_master . a ) 
say ( "" ) 
say ( gameforge [ pc . get_language ( ) ] . change_guild_master . g ) 
say ( "" ) 
elseif ret == 6 then 
say_title ( gameforge [ pc . get_language ( ) ] . change_guild_master . a ) 
say ( "" ) 
say ( gameforge [ pc . get_language ( ) ] . change_guild_master . h ) 
say ( "" ) 
elseif ret == 7 then 
say_title ( gameforge [ pc . get_language ( ) ] . change_guild_master . a ) 
say ( "" ) 
say ( gameforge [ pc . get_language ( ) ] . change_guild_master . i ) 
say ( "" ) 
end 
return result 
end }