meleylair_zone={["start"]=0,clear= function (arg)clear_server_timer ( "meleylair_prepare" , arg ) 
clear_server_timer ( "meleylair_checker" , arg ) 
clear_server_timer ( "meleylair_checker_loop" , arg ) 
clear_server_timer ( "meleylair_stone_spawn1" , arg ) 
clear_server_timer ( "meleylair_stone_spawn2" , arg ) 
clear_server_timer ( "meleylair_stone_limit" , arg ) 
clear_server_timer ( "meleylair_kill_boss" , arg ) 
clear_server_timer ( "meleylair_end" , arg ) 
clear_server_timer ( "meleylair_complete" , arg ) 
if d . find ( arg ) then 
d . setf ( arg , "was_completed" , 1 ) 
d . kill_all ( arg ) 
d . clear_regen ( arg ) 
d . exit_all_lobby ( arg , 1 ) 
end 
end }