horse_summon={["start"]=0,get_horse_summon_prob_pct= function ()local prob = { 10 , 15 , 20 , 30 , 40 , 50 , 60 , 70 , 80 , 90 , 100 } 
local skill_level = pc . get_skill_level ( 131 ) + 1 
if skill_level > 11 then 
return 100 
else 
return prob [ skill_level ] 
end 
end }