snowdungeon={["start"]=0,start= function ()d . set_regen_file ( "data/dungeon/snowdungeon/nivel_1.txt" ) 
d . setf ( "actual_round" , 1 ) 
d . setf ( "time" , get_time ( ) + 60 * 60 * 1 ) 
d . setf ( "sd_kill_to_next" , 300 ) 
d . setf ( "kill_count_sd1" , 0 ) 
server_timer ( "snowdungeontime" , 3600 , pc . get_map_index ( ) ) 
snowdungeon . NoticeTime ( ) 
end ,GetPillarID= function ()if pc . get_local_x ( ) >= 391 - 5 and pc . get_local_x ( ) <= 391 + 5 and pc . get_local_y ( ) >= 490 - 5 and pc . get_local_y ( ) <= 490 + 5 then 
return 1 
elseif pc . get_local_x ( ) >= 451 - 5 and pc . get_local_x ( ) <= 451 + 5 and pc . get_local_y ( ) >= 490 - 5 and pc . get_local_y ( ) <= 490 + 5 then 
return 2 
elseif pc . get_local_x ( ) >= 463 - 5 and pc . get_local_x ( ) <= 463 + 5 and pc . get_local_y ( ) >= 455 - 5 and pc . get_local_y ( ) <= 455 + 5 then 
return 3 
elseif pc . get_local_x ( ) >= 380 - 5 and pc . get_local_x ( ) <= 380 + 5 and pc . get_local_y ( ) >= 456 - 5 and pc . get_local_y ( ) <= 456 + 5 then 
return 4 
elseif pc . get_local_x ( ) >= 420 - 5 and pc . get_local_x ( ) <= 420 + 5 and pc . get_local_y ( ) >= 422 - 5 and pc . get_local_y ( ) <= 422 + 5 then 
return 5 
else 
return false 
end 
end ,NoticeTime= function ()local secondsLeft = ( d . getf ( "time" ) - get_time ( ) ) 
local minutesLeft = math . ceil ( secondsLeft / 60 ) 
d . notice ( "[Turnul lui Nemeres] Timp Ramas: " .. minutesLeft .. " Minute!" ) 
end ,purge= function ()d . kill_all ( ) 
d . clear_regen ( ) 
end }